Group by: Item Type | Date | No Grouping
Jump to: 2001 | 2006 | 2009 | 2011
Number of items: 4.

2001

Sanza, CédricIdRef, Heguy, OlivierIdRef and Duthen, YvesIdRefORCIDORCID: https://orcid.org/0000-0003-3877-9489 (2001) Entités autonomes à base de LCS dans des environnements virtuels: Etat de l’art et exemples d’applications. ECA, 3. pp. 31-60.

2006

Tambellini, William and Sanza, CédricIdRef (2006) Génération de comportements pour personnages de jeux vidéo. In : Intelligence artificielle et jeu Cazenave, Tristan (ed.) Lavoisier. Series “Information, hypermédias et communications” Chapter 2. pp. 23-46. ISBN 9782746214576

2009

Cherif, Foudil, Noureddine, Djedi, Sanza, CédricIdRef and Duthen, YvesIdRefORCIDORCID: https://orcid.org/0000-0003-3877-9489 (2009) Path finding and Collision Avoidance in Crowd Simulation. Journal of Computing and Information Technology, 17. pp. 217-228.

2011

Boes, Jérémy, Sanza, CédricIdRef and Sanchez, StéphaneIdRef (2011) Intuitive method for pedestrians in virtual environments. In: Intelligent Computer Graphics 2011 Springer. Series “Studies in Computational Intelligence”, Vol. 374. pp. 117-138.

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