Desprat, Caroline
, Luga, Hervé
and Jessel, Jean-Pierre
(2015)
Hybrid client-server and P2P network for web-based collaborative 3D design.
In: 23rd International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG 2015).
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Abstract
Our proposed research project is to enable 3D distributed visualization and manipulation involving collaborative effort through the use of web-based technologies. Our project resulted from a wide collaborative application research fields: Computer Aided Design (CAD), Building Information Modeling (BIM) or Product Life Cycle Management (PLM) where design tasks are often performed in teams and need a fluent communication system. The system allows distributed remote assembling in 3D scenes with real-time updates for the users. This paper covers this feature using hybrid networking solution: a client-server architecture (REST) for 3D rendering (WebGL) and data persistence (NoSQL) associated to an automatically built peer-to-peer (P2P) mesh for real-time communication between the clients (WebRTC). The approach is demonstrated through the development of a web-platform prototype focusing on the easy manipulation, fine rendering and light update messages for all participating users. We provide an architecture and a prototype to enable users to design in 3D together in real time with the benefits of web based online collaboration.
| Item Type: | Conference or Workshop Item (Paper) |
|---|---|
| Language: | English |
| Date: | 2015 |
| Uncontrolled Keywords: | WebRTC - WebGL - Collaborative - Peer-to-peer - Applications - Web |
| Subjects: | H- INFORMATIQUE |
| Divisions: | Institut de Recherche en Informatique de Toulouse |
| Site: | UT1 |
| Date Deposited: | 21 Mar 2019 16:38 |
| Last Modified: | 02 Apr 2021 15:59 |
| URI: | https://publications.ut-capitole.fr/id/eprint/29499 |

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