Jiang, Guifei, Zhang, Dongmo and Perrussel, Laurent (2014) GDL Meets ATL: A Logic for Game Description and Strategic Reasoning. In: 13th Pacific Rim International Conference on Artificial Intelligence (PRICAI 2014).
Preview |
Text
Download (12MB) | Preview |
Abstract
This paper presents a logical framework that extends the Game Description Language with coalition operators from Alternating-time Temporal Logic and prioritised strategy connectives. Our semantics is built upon the standard state transition model. The new framework allows us to formalise van Benthem’s game-oriented principles in multi-player games, and formally derive Weak Determinacy and Zermelo’s Theorem for two-player games. We demonstrate with a real-world game how to use our language to specify a game and design a strategy, and how to use our framework to verify a winning/no-losing strategy. Finally, we show that the model-checking problem of our logic is in 2EXPTIME with respect to the size of game structure and the length of formula, which is no worse than the model-checking problem in ATL.
Item Type: | Conference or Workshop Item (Paper) |
---|---|
Language: | English |
Date: | 2014 |
Uncontrolled Keywords: | Information storage and retrieval |
Subjects: | H- INFORMATIQUE |
Divisions: | Institut de Recherche en Informatique de Toulouse |
Site: | UT1 |
Date Deposited: | 25 Mar 2019 14:29 |
Last Modified: | 02 Apr 2021 15:59 |
URI: | https://publications.ut-capitole.fr/id/eprint/29976 |