Desprat, Caroline, Jessel, Jean-Pierre and Luga, Hervé (2016) 3DEvent: a framework using event-sourcing approach for 3D web-based collaborative design in P2P. In: 21st International Conference on Web3D Technology (Web3D 2016).
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Abstract
Despite recent advances, especially in web-based Collaborative Virtual Environments (CVEs) using real-time 3D content, Web technology still requires an efficient way to distribute and stream large-scale 3D data. In this paper, we present 3DEvent: an event-driven framework to collaboratively manipulate predesigned 3D content in real-time on a web-based platform. This work introduces a new approach in achieving 3D object manipulation tasks during collaborative design stages using event-sourcing. Usually, a client-server architecture supports updates to the 3D environment state. Peer-to-peer (P2P) allows direct communication between teammates reducing response times during collaboration and decreasing server load, reducing the costs of providers. 3DEvent enables P2P-assisted delivery of 3D dynamic content in a web browser via WebRTC. By combining concepts from distributed event-processing and mesh-processing, 3D independent rendering and event-based synchronization, we present 3DEvent framework and potential uses associated that support history-aware 3D applications into a unified distributed processing solution for 3D web-based CVEs.
Item Type: | Conference or Workshop Item (Paper) |
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Language: | English |
Date: | 2016 |
Uncontrolled Keywords: | Collaborative manipulation - Distributed application - Event-driven architecture - Web 3D - WebRTC |
Subjects: | H- INFORMATIQUE |
Divisions: | Institut de Recherche en Informatique de Toulouse |
Site: | UT1 |
Date Deposited: | 21 Mar 2019 16:09 |
Last Modified: | 02 Apr 2021 15:59 |
URI: | https://publications.ut-capitole.fr/id/eprint/28993 |