3DEvent: a framework using event-sourcing approach for 3D web-based collaborative design in P2P

Desprat, Caroline, Jessel, Jean-Pierre and Luga, Hervé (2016) 3DEvent: a framework using event-sourcing approach for 3D web-based collaborative design in P2P. In: 21st International Conference on Web3D Technology (Web3D 2016).

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Despite recent advances, especially in web-based Collaborative Virtual Environments (CVEs) using real-time 3D content, Web technology still requires an efficient way to distribute and stream large-scale 3D data. In this paper, we present 3DEvent: an event-driven framework to collaboratively manipulate predesigned 3D content in real-time on a web-based platform. This work introduces a new approach in achieving 3D object manipulation tasks during collaborative design stages using event-sourcing. Usually, a client-server architecture supports updates to the 3D environment state. Peer-to-peer (P2P) allows direct communication between teammates reducing response times during collaboration and decreasing server load, reducing the costs of providers. 3DEvent enables P2P-assisted delivery of 3D dynamic content in a web browser via WebRTC. By combining concepts from distributed event-processing and mesh-processing, 3D independent rendering and event-based synchronization, we present 3DEvent framework and potential uses associated that support history-aware 3D applications into a unified distributed processing solution for 3D web-based CVEs.

Item Type: Conference or Workshop Item (Paper)
Language: English
Date: 2016
Uncontrolled Keywords: Collaborative manipulation - Distributed application - Event-driven architecture - Web 3D - WebRTC
Divisions: Institut de Recherche en Informatique de Toulouse
Site: UT1
Date Deposited: 21 Mar 2019 16:09
Last Modified: 21 Mar 2019 16:09
URI: http://publications.ut-capitole.fr/id/eprint/28993

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